{"id":878,"date":"2011-06-03T18:08:51","date_gmt":"2011-06-04T01:08:51","guid":{"rendered":"http:\/\/www.bytica.com\/?p=878"},"modified":"2011-06-03T18:08:51","modified_gmt":"2011-06-04T01:08:51","slug":"a-generically-titled-rage-post","status":"publish","type":"post","link":"http:\/\/www.bytica.com\/?p=878","title":{"rendered":"A Generically Titled RAGE Post"},"content":{"rendered":"<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em><a href=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/rage_jump.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-879\" title=\"RAGE\" src=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/rage_jump.jpg\" alt=\"\" width=\"610\" height=\"260\" srcset=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/rage_jump.jpg 610w, http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/rage_jump-300x127.jpg 300w\" sizes=\"auto, (max-width: 610px) 100vw, 610px\" \/><\/a><\/em><\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>DOOM 3, <\/em>id software&#8217;s last game<em>, <\/em>was one I had very mixed feelings about. It was a game I enjoyed from start to finish, although at times I wasn&#8217;t entirely sure why. It had all sorts of dated design mechanics, like when you&#8217;d run over a medkit which would inevitably awaken a demon napping in a nearby closet. And yet, even when matched up against what I considered superior games like <em>Half-Life 2, BioShock, Crysis, Halo, Gears of War <\/em>or <em>Call of Duty<\/em>, I still feel like <em>DOOM 3<\/em> deserves a place as one of the more unique gaming experiences of the previous decade. <\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">I&#8217;m starting to wonder if I&#8217;m going to feel the same way about <em>RAGE<\/em>, id software&#8217;s latest shooter, coming this September. Cutting-edge graphics in a unique setting? Check. <em>RAGE<\/em>&#8216;s post-apocalyptic wasteland, which you&#8217;ll speed through using off-road buggies outfitted with miniguns \u00e2\u20ac\u201c but id swears won&#8217;t play out like <em>Quake Theft Auto \u00e2\u20ac\u201c <\/em>seems interesting enough. When you watch the main character chatting it up with various townsfolk, it would be hard to blame anyone imagining a hybrid between an FPS and <em>Fallout 3<\/em>. It&#8217;s intriguing, if nothing else. <\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">And yet, the game appears stuck in the past in some areas. The outdoor environments look decent enough, but a lot of the indoor and underground areas appear loaded with drab browns and grays, not entirely unlike <em>Quake. <\/em>You see mutants recklessly charging at the player, doing everything short of holding a sign saying \u00e2\u20ac\u0153<em>Hi! Please shoot me in the face<\/em>,\u00e2\u20ac\u009d and you wonder if this will be <em>Quake IV<\/em> all over again, a game that was decent enough but dragged down by AI from 1999. <\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Still, there are promising signs. One weapon is a crossbow that can use electrified ammo that can zap enemies standing in water, evoking memories of <em>BioShock<\/em> or <em>No One Lives Forever \u00e2\u20ac\u201c <\/em>two games you can never go wrong cribbing from. There&#8217;s a \u00e2\u20ac\u0153mind control\u00e2\u20ac\u009d bolt that somehow lets you pilot an enemy via remote control. You can engineer turrets and spider bots that will assist you in combat. It&#8217;s not open-world, it&#8217;s not an RPG, and id isn&#8217;t reinventing the wheel here, but it seems they&#8217;ve at least got a few interesting tricks up their sleeve.<\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">And hey, when you&#8217;ve got little easter eggs like these \u00e2\u20ac\u0153Quayola\u00e2\u20ac\u009d Crayons and \u00e2\u20ac\u0153Pinkies\u00e2\u20ac\u009d snack food \u00e2\u20ac\u201c both references to previous id games \u00e2\u20ac\u201c it can&#8217;t be that bad, right?<\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><a href=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/quayola.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-880\" title=\"Quayola\" src=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/quayola.jpg\" alt=\"\" width=\"610\" height=\"260\" srcset=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/quayola.jpg 610w, http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/quayola-300x127.jpg 300w\" sizes=\"auto, (max-width: 610px) 100vw, 610px\" \/><\/a> <\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>DOOM 3, id software&#8217;s last game, was one I had very mixed feelings about. It was a game I enjoyed from start to finish, although at times I wasn&#8217;t entirely [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20,5,7],"tags":[],"class_list":["post-878","post","type-post","status-publish","format-standard","hentry","category-game-commentary","category-pc-games","category-xbox-360"],"_links":{"self":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/878","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=878"}],"version-history":[{"count":7,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/878\/revisions"}],"predecessor-version":[{"id":887,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/878\/revisions\/887"}],"wp:attachment":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=878"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=878"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=878"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}