{"id":87,"date":"2009-03-25T23:55:08","date_gmt":"2009-03-26T06:55:08","guid":{"rendered":"http:\/\/www.bytica.com\/?p=87"},"modified":"2009-03-26T00:06:10","modified_gmt":"2009-03-26T07:06:10","slug":"gdc-09-the-game-developers-choice-awards","status":"publish","type":"post","link":"http:\/\/www.bytica.com\/?p=87","title":{"rendered":"GDC 09: The Game Developers Choice Awards"},"content":{"rendered":"<p class=\"MsoNormal\" style=\"margin: 0in 0in 10pt;\"><span style=\"font-size: 12pt; line-height: 115%; mso-bidi-font-size: 11.0pt;\"><span style=\"font-family: Calibri;\"><br \/>\nFOR YEARS, YOU COULD SAY I was a bit obsessed with videogame awards. Historically at GameSpy, we\u00e2\u20ac\u2122d give awards out around right before Christmas, and then I\u00e2\u20ac\u2122d get annoyed at the procession of awards that would follow: the Spike TV VGA\u00e2\u20ac\u2122s, the AIAS awards given out at D.I.C.E., and other random events like G-Phoria. <span style=\"mso-spacerun: yes;\">\u00c2\u00a0<\/span>Most of my angst was derived from silly categories with mixed genres (hey, let&#8217;s have an &#8220;adventure&#8221; category with <em>Myst <\/em>and <em>Grand Theft Auto<\/em>!) and a general ignorance of smaller tiles, often because it required $$ to get considered for an award. <\/span><\/span><\/p>\n<p class=\"MsoNormal\" style=\"margin: 0in 0in 10pt;\"><span style=\"font-size: 12pt; line-height: 115%; mso-bidi-font-size: 11.0pt;\"><span style=\"font-family: Calibri;\">The one award show I generally liked the most were the Game Developers Choice awards, which I felt often came closest to the ones we gave out. All games were fair game, voted on by the developers, there weren\u00e2\u20ac\u2122t a ridiculous amount of categories, and the show was often well produced, usually with a few funny pieces and not dragging on for hours. <\/span><\/span><\/p>\n<p class=\"MsoNormal\" style=\"margin: 0in 0in 10pt;\"><span style=\"font-size: 12pt; line-height: 115%; mso-bidi-font-size: 11.0pt;\"><span style=\"font-family: Calibri;\">That stayed consistent tonight at tonight\u00e2\u20ac\u2122s GDC awards ceremony, hosted ably by Tim Schafer, who managed to keep things funny and sneaking in a few plugs for his upcoming Brutal Legend game as well as some baby pictures. <em style=\"mso-bidi-font-style: normal;\">Little Big Planet<\/em> was one of the night\u00e2\u20ac\u2122s big winners, taking awards in several categories, but it was <em style=\"mso-bidi-font-style: normal;\">Fallout 3<\/em> who took top Game of the Year honors over other titles like <em style=\"mso-bidi-font-style: normal;\">Grand Theft Auto IV<\/em> and <em style=\"mso-bidi-font-style: normal;\">Left 4 Dead<\/em>. <\/span><\/span><\/p>\n<p class=\"MsoNormal\" style=\"margin: 0in 0in 10pt;\"><span style=\"font-size: 12pt; line-height: 115%; mso-bidi-font-size: 11.0pt;\"><span style=\"font-family: Calibri;\">For special awards, a Pioneer award went to Harmonix co-founders Alex Rigopulos and Eran Egozy, and an Ambassador award was given to Video Games Live\u00e2\u20ac\u2122s Tommy Tallarico for his continual work spreading the gospel of games and music. It\u00e2\u20ac\u2122s not a show that your casual gamer would really get into if it were shown on cable, but, with all sorts of inside jokes and several funny Mega64 vignettes (including a sequel to last year\u00e2\u20ac\u2122s Hideo Kojima cameo that\u00e2\u20ac\u2122s an instant classic), it\u00e2\u20ac\u2122s perfect for the GDC crowd and still probably the best award \u00e2\u20ac\u0153show\u00e2\u20ac\u009d going today.\u00c2\u00a0<span style=\"mso-spacerun: yes;\">\u00c2\u00a0<\/span><\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>FOR YEARS, YOU COULD SAY I was a bit obsessed with videogame awards. Historically at GameSpy, we\u00e2\u20ac\u2122d give awards out around right before Christmas, and then I\u00e2\u20ac\u2122d get annoyed at [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-87","post","type-post","status-publish","format-standard","hentry","category-gdc-2009"],"_links":{"self":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/87","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=87"}],"version-history":[{"count":13,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/87\/revisions"}],"predecessor-version":[{"id":94,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/87\/revisions\/94"}],"wp:attachment":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=87"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=87"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=87"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}