{"id":1546,"date":"2011-11-11T10:21:50","date_gmt":"2011-11-11T18:21:50","guid":{"rendered":"http:\/\/www.bytica.com\/?p=1546"},"modified":"2011-11-11T10:21:50","modified_gmt":"2011-11-11T18:21:50","slug":"modern-warfare-3-define-modern","status":"publish","type":"post","link":"http:\/\/www.bytica.com\/?p=1546","title":{"rendered":"Modern Warfare 3: Define &#8220;Modern&#8221;"},"content":{"rendered":"<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\"><a href=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3A.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-1560\" title=\"codmw3A\" src=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3A.jpg\" alt=\"\" width=\"610\" height=\"261\" srcset=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3A.jpg 610w, http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3A-300x128.jpg 300w\" sizes=\"auto, (max-width: 610px) 100vw, 610px\" \/><\/a><\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">I\u00c2\u00a0FINISHED MODERN WARFARE 3&#8217;s CAMPAIGN this week, and can&#8217;t help but feel I&#8217;ve done all this before. Which isn&#8217;t to say it wasn&#8217;t fun \u00e2\u20ac\u201c there&#8217;s something comfortable and enjoyable about the combat that most shooters lack \u00e2\u20ac\u201c but despite the game&#8217;s many attempts to create over-the-top battles in famous locations, I feel like it&#8217;s a watered-down version of a game I&#8217;ve played five or six times before. <!--more--><\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">If you haven&#8217;t played <\/span><span style=\"font-family: Georgia, serif;\"><em>Modern Warfare 2 (<\/em><\/span><span style=\"font-family: Georgia, serif;\">which I&#8217;ll admit is the only <\/span><span style=\"font-family: Georgia, serif;\"><em>CoD <\/em><\/span><span style=\"font-family: Georgia, serif;\">game to date that I&#8217;ve never finished), the beginning of <\/span><span style=\"font-family: Georgia, serif;\"><em>MW3 <\/em><\/span><span style=\"font-family: Georgia, serif;\">might throw you off a bit. The visuals are stunning: a New York City skyline on fire, with smoldering skyscrapers and fighter planes soaring overhead. However, it&#8217;s never explained that this is part of the Russian invasion that started back in <\/span><span style=\"font-family: Georgia, serif;\"><em>MW2<\/em><\/span><span style=\"font-family: Georgia, serif;\">, so if you feel a little lost at the beginning, don&#8217;t feel bad. In typical <\/span><span style=\"font-family: Georgia, serif;\"><em>CoD <\/em><\/span><span style=\"font-family: Georgia, serif;\">fashion, you&#8217;ll jump into the shoes of a few different characters as the World War III story plays out.\u00c2\u00a0 <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">I&#8217;ll give Infinity Ward and co. credit: they at least go all-out with the locations. After the first mission at the New York Stock Exchange, later battles take place in the heart of London, Paris and Berlin, and the sights of raging military battles trashing these iconic cities has an odd appeal. The <\/span><span style=\"font-family: Georgia, serif;\"><em>Call of Duty <\/em><\/span><span style=\"font-family: Georgia, serif;\">games have always done a great job of blowing stuff up, and if nothing else, <\/span><span style=\"font-family: Georgia, serif;\"><em>MW3 <\/em><\/span><span style=\"font-family: Georgia, serif;\">delivers on that. Other levels have their own twists, like a firefight on a hijacked plane or a mission set in the middle of a sandstorm, and at least try to keep things interesting.\u00c2\u00a0 <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">And yet, every time one of these levels takes a turn down a side street or heads into a building, it feels too familiar, and you start wondering which previous <\/span><span style=\"font-family: Georgia, serif;\"><em>Call of Duty <\/em><\/span><span style=\"font-family: Georgia, serif;\">game it reminds you of. Wasn&#8217;t I already here in <\/span><span style=\"font-family: Georgia, serif;\"><em>Modern Warfare 1<\/em><\/span><span style=\"font-family: Georgia, serif;\">, or <\/span><span style=\"font-family: Georgia, serif;\"><em>CoD 2<\/em><\/span><span style=\"font-family: Georgia, serif;\">? At some point, all the back alleys, city streets and half-destroyed buildings all begin to blend into each other. <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">THANKFULLY, THE COMBAT IS A LOT more satisfying than last year&#8217;s <\/span><span style=\"font-family: Georgia, serif;\"><em>CoD: Black Ops<\/em><\/span><span style=\"font-family: Georgia, serif;\">, which often felt amateurish and sloppy. Beefy weapons and big firefights are still the strength of the series, and while the game takes an extremely linear approach to its story, there are many areas where you have the freedom to forge your own path: straight down the middle, far left or right, take the upstairs path or not, etc. For all the complaints of the CoD games being &#8220;on rails&#8221; (and justifiably so), it&#8217;s still one of the rare shooters where you can play a level three or four times and approach it in completely different ways each time. <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">The problem is that there&#8217;s just not a whole lot of that combat. Short campaigns have always been a complaint for the <\/span><span style=\"font-family: Georgia, serif;\"><em>CoD <\/em><\/span><span style=\"font-family: Georgia, serif;\">series, and <\/span><span style=\"font-family: Georgia, serif;\"><em>MW3<\/em><\/span><span style=\"font-family: Georgia, serif;\">&#8216;s might be the shortest so far. Part of that is because so many missions have you just following people, sneaking through forests or stealthing around enemies instead of actually fighting. And of course, there&#8217;s no shortage of missions where you ride shotgun in a tank or truck and blast everything that comes near you. So while the firefights are solid, it wouldn&#8217;t shock me to hear about people completing the campaign in only four or five hours. <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\"><a href=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3B.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-1561\" title=\"codmw3B\" src=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3B.jpg\" alt=\"\" width=\"610\" height=\"261\" srcset=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3B.jpg 610w, http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3B-300x128.jpg 300w\" sizes=\"auto, (max-width: 610px) 100vw, 610px\" \/><\/a><\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">I&#8217;ve only begun to scratch the surface of <\/span><span style=\"font-family: Georgia, serif;\"><em>MW3<\/em><\/span><span style=\"font-family: Georgia, serif;\">&#8216;s multiplayer, but I can already tell that very little has changed. It&#8217;s still the same basic formula as recent <\/span><span style=\"font-family: Georgia, serif;\"><em>CoD <\/em><\/span><span style=\"font-family: Georgia, serif;\">games: you level up as you get kills and complete challenges, unlocking new weapons, items and perks along the way. It&#8217;s all very addictive, and there&#8217;s no shortage of modes or achievements to chase down. <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">Still, the multiplayer suffers from the same issues as in past years. Too often, you feel like you&#8217;re at the mercy of someone who&#8217;s unlocked air support and is just spamming spawn points from above. And really, without the XP system and unlockables, the multiplayer is fairly ordinary, maybe even tired. I played a lot of the multiplayer in the first <em>Modern Warfare<\/em>, but in <em>MW2<\/em> and <em>Black Ops<\/em>, I only played enough to level my character to close to the prestige cap (about a week of playtime) before putting it down for good. <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">The one potential gamechanger in <\/span><span style=\"font-family: Georgia, serif;\"><em>Modern Warfare 3 <\/em><\/span><span style=\"font-family: Georgia, serif;\">is the new \u00e2\u20ac\u0153Special Ops\u00e2\u20ac\u009d mode. Here, you can choose between \u00e2\u20ac\u0153Survival\u00e2\u20ac\u009d (just stay alive as long as possible against waves of enemies) or \u00e2\u20ac\u0153Missions,\u00e2\u20ac\u009d which are sort of like mini-maps you can play solo or with friends. A lot of these missions are based off events from the single-player campaign, so you should probably save these for after you&#8217;ve beaten the game, but they have their own leveling process and unlockables, which provide alternative replay value if the game&#8217;s multiplayer isn&#8217;t your thing.\u00c2\u00a0 <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\"><a href=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3C.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-1563\" title=\"codmw3C\" src=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3C.jpg\" alt=\"\" width=\"610\" height=\"261\" srcset=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3C.jpg 610w, http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/11\/codmw3C-300x128.jpg 300w\" sizes=\"auto, (max-width: 610px) 100vw, 610px\" \/><\/a><\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">I CAN&#8217;T HELP BUT THINK that <\/span><span style=\"font-family: Georgia, serif;\"><em>Modern Warfare 3 <\/em><\/span><span style=\"font-family: Georgia, serif;\">closes a chapter on the <\/span><span style=\"font-family: Georgia, serif;\"><em>Call of Duty <\/em><\/span><span style=\"font-family: Georgia, serif;\">franchise in more ways than one. It obviously completes the <\/span><span style=\"font-family: Georgia, serif;\"><em>MW <\/em><\/span><span style=\"font-family: Georgia, serif;\">trilogy, not to mention being the first game done under the new Infinity Ward regime since the high-profile departures of founders Vince Zampella and Jason West last year. But more than anything, it feels like the series has run its course and almost become a parody of itself. <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">I remember the first <\/span><span style=\"font-family: Georgia, serif;\"><em>Call of Duty<\/em><\/span><span style=\"font-family: Georgia, serif;\">, a game that blew everyone away with multiple epic set pieces and went on to win numerous Game of the Year awards. The first <\/span><span style=\"font-family: Georgia, serif;\"><em>Modern Warfare <\/em><\/span><span style=\"font-family: Georgia, serif;\">felt similarly epic, bringing the franchise to the present day and introducing its unique take on multiplayer. These were rare games you couldn&#8217;t put down, where even dying wasn&#8217;t a big deal because you wouldn&#8217;t wait to jump back into the action, and I couldn&#8217;t help but think there was something about the FPS that Infinity Ward grasped got that other developers didn&#8217;t. <\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">But in the years since, with games like <\/span><span style=\"font-family: Georgia, serif;\"><em>World at War <\/em><\/span><span style=\"font-family: Georgia, serif;\">or <\/span><span style=\"font-family: Georgia, serif;\"><em>Black Ops <\/em><\/span><span style=\"font-family: Georgia, serif;\">and now <\/span><span style=\"font-family: Georgia, serif;\"><em>Modern Warfare 3<\/em><\/span><span style=\"font-family: Georgia, serif;\">, it feels like something&#8217;s missing. The games haven&#8217;t been terrible, but have the feel of a garage band struggling to do cover versions of classic songs. They don&#8217;t feel as fresh or polished, that you&#8217;re just along for a quick ride and then you&#8217;re done.\u00c2\u00a0 A few years ago,\u00c2\u00a0Activision assumed control of the <\/span><span style=\"font-family: Georgia, serif;\"><em>Guitar Hero <\/em><\/span><span style=\"font-family: Georgia, serif;\">franchise, which then began to quickly spiral downward until the series was eventually killed off; hopefully this isn&#8217;t the beginning of the same for <\/span><span style=\"font-family: Georgia, serif;\"><em>Call of Duty<\/em><\/span><span style=\"font-family: Georgia, serif;\">.<\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\"><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><span style=\"font-family: Georgia, serif;\">Sluggo&#8217;s Score: <strong>B<\/strong>.<br \/>\n<\/span><\/span><\/span><\/p>\n<p style=\"text-align: left;\">\n","protected":false},"excerpt":{"rendered":"<p>I\u00c2\u00a0FINISHED MODERN WARFARE 3&#8217;s CAMPAIGN this week, and can&#8217;t help but feel I&#8217;ve done all this before. Which isn&#8217;t to say it wasn&#8217;t fun \u00e2\u20ac\u201c there&#8217;s something comfortable and enjoyable [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28,20,5,14],"tags":[],"class_list":["post-1546","post","type-post","status-publish","format-standard","hentry","category-call-of-duty","category-game-commentary","category-pc-games","category-reviews"],"_links":{"self":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/1546","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1546"}],"version-history":[{"count":21,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/1546\/revisions"}],"predecessor-version":[{"id":1570,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/1546\/revisions\/1570"}],"wp:attachment":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1546"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1546"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1546"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}