{"id":1143,"date":"2011-06-06T23:06:50","date_gmt":"2011-06-07T06:06:50","guid":{"rendered":"http:\/\/www.bytica.com\/?p=1143"},"modified":"2011-06-13T11:54:11","modified_gmt":"2011-06-13T18:54:11","slug":"e3-2011-mondays-non-stories","status":"publish","type":"post","link":"http:\/\/www.bytica.com\/?p=1143","title":{"rendered":"E3 2011: Monday&#8217;s Non-Stories"},"content":{"rendered":"<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><a href=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/furious4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-1144\" title=\"BiA Furious 4\" src=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/furious4.jpg\" alt=\"\" width=\"610\" height=\"260\" srcset=\"http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/furious4.jpg 610w, http:\/\/www.bytica.com\/wp-content\/uploads\/2011\/06\/furious4-300x127.jpg 300w\" sizes=\"auto, (max-width: 610px) 100vw, 610px\" \/><\/a><\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">MONDAY AT E3 might have been more notable for the lack of overall headlines, for stories we were hoping would appear but didn&#8217;t, or things publishers wanted us to pay attention to, regardless of how little we cared. <\/span><\/span><\/p>\n<p><strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Hey, What&#8217;s This Kinect Thing? <\/span><\/span><\/strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">By far, the least interesting story of the day was how Microsoft tried to beat everyone over the head with Kinect during its briefing. Yes, Microsoft, we know it exists, that it sold well, that you probably have a lot of partners who have invested a lot of development time into it and you&#8217;re not going to abandon it after a year. That said, there aren&#8217;t exactly many Kinect titles on gamers&#8217; \u00e2\u20ac\u0153most wanted\u00e2\u20ac\u009d lists, and I don&#8217;t recall many people saying \u00e2\u20ac\u0153you know, I liked <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Mass Effect<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">, but I wish it had Kinect support.\u00e2\u20ac\u009d It was just overkill. <\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Similarly, how excited did Microsoft think we were going to get about YouTube and Bing integration on Xbox Live? Heck, I get YouTube on my phone and on Directv.  Microsoft&#8217;s made some big strides with turning the 360 and Xbox Live into a media center \u00e2\u20ac\u201c almost all my friends who have it use it for Netflix as much as anything else \u00e2\u20ac\u201c but these were not particularly exciting advancements. <\/span><\/span><\/p>\n<p><strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em><!--more-->Star Wars: The Lost Republic<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">? <\/span><\/span><\/strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">It&#8217;s been in development for so long, but even at EA&#8217;s presser today, there was still only a CGI trailer \u00e2\u20ac\u201c no actual gameplay video and no release date. Granted, it will be playable this week at E3, and live footage and commentary will ultimately surface from that, but it&#8217;s disappointing that the game doesn&#8217;t seem like it&#8217;s ramping up for release anytime soon. <\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">In a perfect world, <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>The Old Republic<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"> would release <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>right now. <\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Interest in the <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>WoW: Cataclysm<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"> expansion has died way down, and it&#8217;s a perfect time to capture MMO players looking for something new. Even if it was just an open beta, and the game released in September, it would still have a nice window to steal some <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>WoW <\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">players.  But if it slips to 2012, you run the risk of releasing alongside a fast-tracked <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>WoW<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"> expansion, and you&#8217;ve also got <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Diablo III<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"> lurking in the wings. At this point, time&#8217;s running out on <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>SWToR<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">, and fast. <\/span><\/span><\/p>\n<p><em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><strong>Tomb Raider: Octogenarian?<\/strong><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"> <\/span><\/span><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">At the Microsoft press conference, the first game up was predictable enough: <\/span><\/span><em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Call of Duty: Modern Warfare 3<\/span><\/span><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">. And then Microsoft followed that up with&#8230; a new <\/span><\/span><em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Tomb Raider<\/span><\/span><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">? <\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">You could argue that the <\/span><\/span><em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Uncharted<\/span><\/span><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"> series, which has enjoyed massive success on the PS3, was inspired in great part by the <\/span><\/span><em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Tomb Raider<\/span><\/span><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"> franchise. So maybe it makes sense that Microsoft would be excited to have a new <\/span><\/span><em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Tomb Raider <\/span><\/span><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">game to counter it with, even if it&#8217;s not quite the <\/span><\/span><em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Lara Croft <\/span><\/span><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">of old. But the demo wasn&#8217;t particularly exciting, and felt oddly placed at the front of the demo. <\/span><\/span><\/p>\n<p><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">And in the same vein, Ubisoft opening up with 10 minutes of <\/span><\/span><em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Rayman: Origins<\/span><\/span><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"> felt almost as weird. Would this have cracked the top 100 games anyone wanted to see at E3 this year? <\/span><\/span><\/p>\n<p><strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Where Are The Price Drops? <\/span><\/span><\/strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Traditionally, E3 is where the console makers have announced price drops for their  consoles. There were no such savings in sight today, however. Maybe it&#8217;s another sign that this generation of consoles is going to last a lot longer than the last, but it looks like the Xbox and PS3 will be staying put at their current price points for a while. <\/span><\/span><\/p>\n<p><strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Brothers In Arms: Inglorious Basterds<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">. <\/span><\/span><\/strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">For years, the <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Brothers in Arms <\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">franchise has maintained a reverent approach to WWII games, both with an eye to historical detail and offering tactical gaming a step above the usual WWII thrill-ride games. So it was kind of sad to see Randy Pitchford announce Gearbox would be making <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Brothers in Arms: Furious 4, <\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">which was unanimously declared some sort of homage to Quentin Tarantino&#8217;s <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Inglorious Basterds<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">. If you read between the lines, you could almost hear Pitchford saying, \u00e2\u20ac\u0153this isn&#8217;t a game I would have pitched, but it&#8217;s what Ubisoft wants and I need to keep my studio in business.\u00e2\u20ac\u009d <\/span><\/span><\/p>\n<p><strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Need For Speed: Driving&#8217;s For Chumps. <\/em><\/span><\/span><\/strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">Hey, you know what the <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>NFS <\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">series needed? Quick-time events and the ability to get out and run around. Wait, what? <\/span><\/span><\/p>\n<p><strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>The Sims Social<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">. <\/span><\/span><\/strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">I&#8217;m sure the <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Sims <\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">guys look at <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Farmville <\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">and think, man, that game sucks and we can make a Facebook game 100x better than that. That may be true, and it might even be a story the big media outlets \u00e2\u20ac\u201c the New York Times, Wall Street Journal, etc \u00e2\u20ac\u201c will latch on to. For 99.9% of E3, however, it&#8217;s a non-story. <\/span><\/span><\/p>\n<p><em><strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">$500 for 3D is Cheap, Right? <\/span><\/span><\/strong><\/em><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">It&#8217;s hard to give Sony much grief on pricing, as they did a good job keeping its new portable Vita system between $250-300. But you couldn&#8217;t help but shake your head at the way the pricing was announced on the 24\u00e2\u20ac\u009d PlayStation-branded 3D monitor they&#8217;ll be rolling out later this year. When you talk about \u00e2\u20ac\u0153lowering the barrier to entry\u00e2\u20ac\u009d and then announce a price of $500, it just doesn&#8217;t compute. 3D is going to be a hard sell for a lot of people, who don&#8217;t want to wear special glasses to watch TV or play games; the more expensive it is, the less interested people will be. <\/span><\/span><\/p>\n<p><strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">No <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Beyond Good &amp; Evil 2. <\/em><\/span><\/span><\/strong><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">One of the games people were hoping to see at the Ubisoft press conference was <\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\"><em>Beyond Good &amp; Evil 2<\/em><\/span><\/span><span style=\"font-family: Candara, sans-serif;\"><span style=\"font-size: medium;\">, but sadly, it wasn&#8217;t to be. In fact, creator Michael Ancel stated that development is happening on it, but it&#8217;s slated for the next generation of consoles, whenever that might be. <\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>MONDAY AT E3 might have been more notable for the lack of overall headlines, for stories we were hoping would appear but didn&#8217;t, or things publishers wanted us to pay [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[30,19,20],"tags":[],"class_list":["post-1143","post","type-post","status-publish","format-standard","hentry","category-e3-2011","category-events","category-game-commentary"],"_links":{"self":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/1143","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1143"}],"version-history":[{"count":6,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/1143\/revisions"}],"predecessor-version":[{"id":1148,"href":"http:\/\/www.bytica.com\/index.php?rest_route=\/wp\/v2\/posts\/1143\/revisions\/1148"}],"wp:attachment":[{"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1143"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1143"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bytica.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1143"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}